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Table of Contents
PicoPicoScript ホーム
About PicoPicoScript
PicoPicoScript (picosc) is an indie game engine fueled by your dreams!
- Built from scratch, easy-to-use scripting with C/JavaScript-like language
- Supports not only Windows, but also macOS, Linux, WebAssembly, iOS and Android
- Enables easy 2D game programming on the latest hardware
- Runtime is a single ~2MB EXE
- Fast execution with JIT compiler technology
- MIT-licensed and freely available
Live Web Demo
Script Example
func setup() { var config = { title: "My Sample Game", width: 640, height: 480 }; return config; } func start() { myTexture = Engine.loadTexture({file: "apple.png"}); } func frame() { Engine.draw({ texture: myTexture x: Engine.mousePosX, y: Engine.mousePosY, }); }
en/start.1757113107.txt.gz · Last modified: by picopicop