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PicoPicoScript ホーム

About PicoPicoScript

PicoPicoScript (picosc) is an indie game engine fueled by your dreams!

  • Built from scratch, easy-to-use scripting with C/JavaScript-like language
  • Supports not only Windows, but also macOS, Linux, WebAssembly, iOS and Android
  • Enables easy 2D game programming on the latest hardware
  • Runtime is a single ~2MB EXE
  • Fast execution with JIT compiler technology
  • MIT-licensed and freely available

PicoPicoScript Downloads

Live Web Demo

Script Example

func setup() {
    var config = {
        title: "My Sample Game",
        width: 640,
        height: 480
    };
    return config;
}
 
func start() {
    myTexture = Engine.loadTexture({file: "apple.png"});
}
 
func frame() {
    Engine.draw({
        texture: myTexture
        x: Engine.mousePosX,
        y: Engine.mousePosY,
    });
}
en/start.1757113107.txt.gz · Last modified: by picopicop